notrest

The deck

Not Rest Inc. · Session Harness · 60 slides · 4 parts

One box per slide: the text and its schematic. Facts are from the tree at v4.6.2. Read straight through, or drop in anywhere — every slide stands alone, and the arrows carry you forward.

Part 1 — Plugin structure and architecture

  1. 01Title
  2. 02What it is in one picture
  3. 03The plugin tree
  4. 04Three layers: text, scripts, hooks
  5. 05What runs when (the seven events)
  6. 06Where a law lives
  7. 07The estate (what a project gains)
  8. 08The skill contract (every skill obeys it)

Part 2 — The tool categories

  1. 09Seven categories, defined by the job in a session
  2. 10The map of the 32
  3. 11How to tell the category of any tool
  4. 12The hooks, sub-categorized

Part 3 — Each tool

  1. 13oracle (A)
  2. 14notrest (A)
  3. 15sessionend (A)
  4. 16fable-mode (A)
  5. 17doctor (B)
  6. 18eval (B)
  7. 19spend (B)
  8. 20graph (B)
  9. 21recap (B)
  10. 22compile (B)
  11. 23introspect (B, strains the cut)
  12. 24researcher (C)
  13. 25marketresearcher (C)
  14. 26factcheck (C)
  15. 27watch (C)
  16. 28archivist (C)
  17. 29explainer (C)
  18. 30decider (D)
  19. 31critic (D)
  20. 32refuter (D)
  21. 33stepbystep (D)
  22. 34actionplan (D)
  23. 35draft (D)
  24. 36agentswarm (E)
  25. 37tieredswarm (E)
  26. 38director (E)
  27. 39fable-director (E)
  28. 40mentor (E)
  29. 41chatroom (F)
  30. 42gpt (F)
  31. 43beam (F)
  32. 44game-forge (G)
  33. 45hook: session-start.sh
  34. 46hook: coord-nudge.sh and router.sh
  35. 47hook: spawn-gate.sh
  36. 48hook: pretool-gate.sh
  37. 49hook: agent-ledger.sh
  38. 50hook: completion-gate.sh + gate-check.py
  39. 51hook: pre-compact.sh and session-end.sh
  40. 52plumbing: estate-root.sh, estate-pulse.sh, hooks.json

Part 4 — A session, schematically

  1. 53One prompt, end to end
  2. 54What the successor sees
  3. 55Kill it and continue
  4. 56Adding a new session (a role)
  5. 57Adding a new session (a new project)
  6. 58Adding a new tool (a skill)
  7. 59Adding a new tool (a hook)
  8. 60The three laws to take home